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Southern Mesa is available as a map-for-purchase (3,000 St) in Initium when you visit Great Crag for the first time. There’s virtually no reason to buy it, though, since you can reach it via the southeastern exit of Great Crag. It’s a very, very short trip from the entrance.

Tabletop Mountains - Predator’s Trace

- New area! Predator’s Trace has a bunch of familiar enemies, but they’re made a little more difficult to fight because there’s so much thick greenery ‘round these parts. Be careful of blind turns. Watch out for poisonous plants, as well. You might run into some of the following new dudes:
Primal Thrashers. Punch, Punch, Punch… defending is your friend.

- Right at the entrance is a ramp. Go up and you’ll find an Archwing Egg nest, as well as a Yellow Platform. These nests seem more likely to spawn Nest Wardens over Archwings, though you should be more than strong enough by now to handle one without much difficulty. (Bee Stinger FTW!)

- The lower path branches around this central rise, but you’ll ultimately wind up going northeast. There’s a potential Sparkle ahead, beside a fallen log. South of here you can either stay on the low ground or hop up on the rise to your left. Amid way too much poisonous grass you can find another Archwing Egg nest. In the south you’ll find a large windmill which will fill the area with air elementals. You’ll also activate two moving platforms. Note that you must activate it from the upper platform, not from the lower path.

- There are now two platform generators in the south, along the lower path. The platform on the left will send you to a solitary island where you may find a Chest. The platform on the right will take you to a northbound platform, slightly larger than the last, where you can find a Sparkle in the north (maybe) and, up on one of the rises, a patch of land. Stand upon it and you’ll open a path to the Eastern Mesa of the Tabletop Mountains. (And save yourself 5,000 St in the process.)

Part Twenty-One: Tabletop Mountains - Western Mesa

Main Walkthrough