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Danger Level: 34
Ahh, the open sea. Yes, the oceans of the world are an area you can explore in Octopath Traveler II, and yes, you'll need your own boat to do it. On the Water opens up a bunch of new opportunities for your party, as well as exposing them to new dangers. Ready to take to the high seas?
In order to access On the Water you'll need to commission a boat via one of Partitio's Scent of Commerce quests, specifically the one found in Tropu'hopu. Pay 100,000 leaves for a vessel and you can set sail into the ocean. Once you've made the purchase your ship will replace the ships berthed at the various anchorages around the globe. Boarding at any one of these ports will grant you access to On the Water.
Enemies
- Barbed Fish (day only) - Weak to Polearm, Dagger, Bow, Ice - Drop / Steal Energizing Pomegranate (M)
- Battle-Worn Shark (day only) - see below
- Dark Manta (night only) - Weak to Bow, Staff, Ice, Lightning - Drop / Steal Refreshing Jam
- Devious Dolphin - Weak to Sword, Staff, Fire, Dark - Drop / Steal Strengthening Serum
- Pufferfish - Weak to Polearm, Dagger, Bow, Ice - Drop / Steal Energizing Pomegranate
- Scourge of the Sea - see below
- Sea Angel (night only) - Weak to Sword, Dagger, Lightning - Drop / Steal Empowering Lychee
- Sea Dragon - Weak to Axe, Staff, Fire, Dark - Drop / Steal Healing Grape Bunch
- Seahorse - Weak to Axe, Staff, Fire, Dark - Drop / Steal Herb of Awakening
- Swordfish (night only) - Weak to Polearm, Fire, Lightning, Wind - Drop / Steal Refreshing Jam
- Vagrant Birdian I (day only) - Weak to Sword, Polearm, Fire, Lightning - Drop / Steal Healing Grape
- Vagrant Birdian II (day only) - Weak to Sword, Polearm, Fire, Lightning - Drop / Steal Dreamy Flower
- Vagrant Birdian III (day only) - Weak to Sword, Fire, Wind - Drop / Steal Inspiriting Plum
- Vagrant Birdian IV (day only) - Weak to Polearm, Staff, Fire, Lightning - Drop / Steal Healing Plum (M)
- East of the Crackridge Harbor: Anchoridge is the Shipwreck of the Empress, a Danger Level 48 dungeon.
- In the northeast you'll find Frigit Isle, where Osvald began his story. Next to it is Lighthouse Island, a tiny location with a few chests and a Side Story.
- In the southeast of the map you'll find a whirlpool. See the Scourge of the Sea, below.
- North of Beasting Bay: Anchorage is Nameless Isle, a Danger Level 38 dungeon.
- South of Canalbrine is Roque Island. Partitio's final chapter takes place here.
- North of Canalbrine is a chest containing an Olive of Life (L).
- Northeast of Canalbrine is a chest containing a Beastly Scarf.
- West of Canalbrine is a chest containing a Sunken Gold Statue.
- Follow the Wildlands shoreline to the north of Crackridge Harbor: Anchorage to find chests containing a Platinum Shield and an Invigorating Nut (L). There's a Gold Nugget in a chest at the eastern-most tip of the Wildlands, in the north of the map.
- East of the Shipwreck of the Empress is a chest containing Strengthening Serum.
- A chest floating in the northeast of the map, just off the shore of Frigit Isle, contains an EXP Augmentor.
- South of Frigit Isle, beside a much smaller island, is a chest containing a Dual Leaf.
- Just south of the New Delsta Harbor: Anchorage, on the east side of the map, is a chest containing 20,000 leaves.
- Just south of Tropu'hopu is a chest containing an Herb of Serenity.
- East of the Nameless Isle is a chest containing Reinforcing Jam.
- Between Nameless Isle and Roque Island is a chest containing a Fortune Wand.
- Southwest of Roque Island is a chest containing Diffusing Serum.
- In the southwest corner of the map, off the coast of Hinoeuma, you'll find a chest containing a Double Tomahawk.
Bosses
- Polearm, Dagger, Staff, Fire (first phase)
- Sword, Dagger, Axe, Lightning (second phase)
- A normal melee attack
- Mandible Crush, a heavy melee attack against one target
- Gaping Jaws, a heavy melee attack against one target
- Feeding Frenzy, a melee attack against one target that restores some of the shark's health
- Devour, which does damage and inflicts Terror on a single target
- Chomp Ship, which debuffs the party's speed
- Observe, which changes the shark's weaknesses
- Feast, a charged attack that inflicts heavy damage to the whole party and restores some of the shark's health
Scourge of the Sea
Weakness:
- Sword, Axe, Staff, Fire, Light (first phase)
- Dagger, Bow, Lightning, Dark (second phase)
- Polearm, Axe, Bow, Fire, Ice (third phase)
- Sword, Polearm, Dagger, Axe, Bow, Staff (fourth phase)
- Sword, Fire, Ice, Lightning (fifth phase)
Steal: Nothing
- A normal melee attack
- Shipwreck, which hits everyone and may inflict Terror
- Bad Dream, which hits everyone and may put them to Sleep
- Starboard Straight, which knocks two characters out of the fight temporarily
- Dark Vortex, which hits everyone for Dark damage and may inflict Blind
- Pressure, which debuffs the whole party
- Frigid Flurry, which hits the whole party for Ice damage
- Whirling Tide, a heavy attack that can Confuse your party members
- Swallow Prey, a charged attack that removes three characters from the party temporarily
- HP Thief (Thief)
- Aggressive Slash (Warrior)
- Elemental Barrage (Scholar)
- Precise Shot (Hunter)
- Follow the shore north of the whirlpool. You'll arrive near New Delsta. There's a chest floating near New Delsta that contains an Inspiriting Plum Basket.
- East of the whilrpool is The Lost Isle, a Danger Level 45 dungeon.
- North of The Lost Isle is a chest containing Sublime Ornamental Armor, an excellent piece of equipment.
- South of The Lost Isle, in the bottom-right corner of the map, is a chest containing a Dual Flower. That was worth the effort.
- South of the whirlpool is a ??? island. There are a bunch of chests here, five in all, that contain a Skystone, a Dragon's Scarf, and three Herb-of-Grace Buds, (Given the save point I'm guessing this place is important for another reason, but... not sure why just yet.)






