PROLOGUE, Part 2: VAST FOREST

MAIN WALKTHROUGH

OTHERWORLD CAMPSITE

To the north of the ladder leading back to VAST FOREST you'll find a pleasant little settlement. An oddball settlement of oddballs, OTHERWORLD CAMPSITE is a friendly place filled with new NPCs to talk to. We'll have a look around before getting down to business:

  • Just north of the entrance to OTHERWORLD is MARI's picnic blanket. Have a picnic here to watch some dialogue between the kids. Just north of the blanket is another mailbox that dispenses better (and more expensive) items than what you found in the FOREST PLAYGROUND. West of the blanket are two vending machines where you can buy TASTY SODAs.
  • To the northwest of the picnic blanket is a gift-shaped house. Inside you'll meet MR. DUCKIE, who wants you to track down his son. This triggers the WHEREABOUTS OF DUCKIE JR side quest. Sending DUCKIE JR home once you find him will earn you a DANDELION.
  • To the northeast of the picnic blanket is a house shaped like a sleeping dinosaur. Inside lives SMOL, the smallest centaur. Behold is many awards. If you check the book shelf in here you can fight a DUST BUNNY.
  • Further north you'll find a house shaped like a famous person named SWEETHEART. The house belongs to PESSI, a SWEETHEART megafan. PESSI and SWEETHEART will be important... eventually. Keep this house in mind.
  • Next to PESSI's home are large garbage bins. The first bin on the right has a CAN, appearing as a small, red sparkle. You can place the CAN in the RECYCLING MACHINE on the right to receive 5 CLAMS. Any other CANS you find can go in here too, along with other, pricier recyclables. (You can skip the long recycling animation by pressing the button.)
  • At the end of the northbound path you'll find a SPACE PIRATE hideout. Speak to the SPACE PIRATE GUY out front to learn of their troubles and gain access to their 'ship'.

To progress the story you'll need to deal with the space pirates. Before we do that, however, let's have a look at the rest of OTHERWORLD, namely the OTHERWORLD OUTSKIRTS. You'll find them down the path to the east of OTHERWORLD.

OTHERWORLD OUTSKIRTS

The OTHERWORLD OUTSKIRTS are, at least at the moment, largely optional. If you'd rather carry on with the story you can skip down to OTHERWORLD CAMPSITE. There are items and quests to be had on this road, however, so we'll trek east. You'll run into the following foes on the OTHERWORLD OUTSKIRTS:

  • WORMHOLE - Can summon in other enemies. Good for gaining EXP, bad if you're trying to get through an area while weak.
  • SPACE BUNNY - Pretty basic physical nuisance. Hits hard enough that it should be a priority.
  • UFO - Fairly weak enemy that can mess with Emotions and steal JUICE. Not a big deal, given their low health.

Shortly after arriving in OTHERWORLD OUTSKIRTS you'll hit an intersection: 

  • If you go north from here you'll find the entrance to the JUNKYARD, an area that you can't yet enter. We won't bother with this path for now. 
  • If you look to the south you'll find a narrow, conspicuous pathway that will take you east if you walk through the wall. This leads to the home of TVGIRL, back in OTHERWORLD CAMPSITE, and she'll give you a STRANGE LIST of things to find in the JUNKYARD. Thus begins the STRANGE REQUEST side quest, which will earn you DYNAMITE when completed. Check her coffee machine once it is repaired for COFFEE.
  • If you look east, then north, you'll find a pond. Here you'll find DUCKIE JR, whose parents are looking for him back in OTHERWORLD CAMPSITE as part of the WHEREABOUTS OF DUCKIE JR side quest. If you look inside the tent, you'll find, uh... well, exuberance is what you'll find. Have a look.

The path to the east takes you out of this area. Look along the north of the path to find a STAR FRUIT SODA behind a bush. To the south is a narrow pathway with a looooot of traffic cones for OMORI to slice. Slice your way to the right to find a BLANKET, and slice your way to the left to find a weird face indented in the wall. If you slice all the way to the LONE MOLE you'll earn an achievement, as well as anger from the mole.

OTHERWORLD LAKE

Next up to the east is OTHERWORLD LAKE. There are plenty of things to check out:

  • There's a storage bin in the north where you can moonwalk. In here is a golden door, and someone inside it wants a password. You don't know it... yet.
  • Also in the north is a telescope. Feel free to check out OTHERWORLD at a distance.
  • The titular lake is in the south. You can't swim through it yet. Come back once OMORI is over his fear of swimming.
  • On the southeast corner of the lake is a dock with a bottle on the end. It poses a question; answer it however you like. Near the dock is a VENUS FLYTRAP that's blocking the way to a LIFE JAM.
  •  To the southwest of the lake is a path blocked by another VENUS FLYTRAP. Take it out and you'll find the path to FROZEN LAKE. You can fish for items, picnic with MARI, buy SNO-CONES (very expensive), kill Snow Bunnies, and visit an igloo while you're here. This area is more important later in the game, depending on your path through OMORI. For now, just grab the LIFE JAM from behind the igloo.

Head to the east side of OTHERWORLD LAKE once you're done looking around. Right beside the exit are some FRIES in the bushes. If you continue east you'll come to CATTAIL FIELDS, an area that we'll skip for now, since going there is part of the plot. Head on back to OTHERWORLD CAMPSITE.

OTHERWORLD CAMPSITE

Enter the home of the SPACE PIRATES. At the top of the stairs inside you'll find SPACE BOYFRIEND, who has fallen ill after the loss of his beloved SWEETHEART. One of the pirates tries to soothe SPACE BOYFRIEND with music, only to learn that his SPECIAL MIXTAPE is missing. Agree to help find the mixtape and one of the pirates will give you a JUNKYARD KEY. The pirate will also open a path to the JUNKYARD near SPACE BOYFRIEND's bed.

The next room will be a straight path filled with planets. You can interact with the earth, and if you choose to disturb it...

THE EARTH

Yep, fighting the whole planet. THE EARTH isn't too difficult, though if your characters have less than 30 HEART they will probably be taken out by THE EARTH's attacks. It will also inflict SAD on characters, and it can use its 'ultimate attack' to slam the whole party. Inflicting SAD on THE EARTH will prevent its attacks from hitting too hard. You can then put ANGRY on one or two characters and going to town on the planet. AUBREY's HEADBUTT is especially good here if you make her ANGRY first. THE EARTH's ultimate attack comes out a lot once it is weak, so make sure you can dish tons of damage late in the fight.

You don't get anything in particular for defeating THE EARTH, aside from plenty of EXP and CLAMS. (And an Achievement. So... good for you!)

 Once you emerge from... space... you'll be back on the OTHERWORLD OUTSKIRTS, down a path we skipped earlier. A short trek to the east will bring you to a four-way intersection, though the eastern path ends pretty quickly. Over here you'll find MAESTRO, busy looking through the trash, and near him is a BACKPACK. Going south will bring you to the main path of OTHERWORLD OUTSKIRTS. The JUNKYARD is to the north.