The Banner Saga 2 Walkthrough: Item List

The Banner Saga 2 created by Stoic.
Images used for educational purposes only.
Main Walkthrough

Like The Banner Saga before it, The Banner Saga 2 has a selection of items. This includes the items from the first game, as well as plenty more that move past the original level range of one to five.

Barter Shade
  • Acquired: Purchased
  • Level: 6
  • Cost: 12 Renown
  • Effect: +1 Break talent ranks, +3 Break
Dislike Armor? This is a pretty solid item. I like putting this on characters that already have decent Break skills, allowing them to quickly rip through Armor and make enemies vulnerable.

Betrayal
  • Acquired: Purchased
  • Level: 9
  • Cost: 18 Renown
  • Effect: 30% chance of double damage, +2 Strength, -2 Armor
An excellent item for long-range fighters that you can protect well. The knock to Armor can really hurt if your character gets caught out in the open.

Bjorg av Leander
  • Acquired: Purchased
  • Level: 5
  • Cost: 10 Renown
  • Effect: +2 Armor per turn
Pretty decent item for tanks, though some of the others you can buy are ultimately better.

Charm of the Wandering Mind

  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: 20% chance to dodge Strength attacks
Pretty solid item for such a low level. A good choice for just about anyone, though particularly for tanks.

Clasp of Kyn
  • Acquired: Purchased, found in Chapter Thirteen (look inside the hole)
  • Level: 10
  • Cost: 20 Renown
  • Effect: +3 to all talent ranks, +1 Willpower per turn, +1 Armor per turn, +1 Break
Excellent all-around item, and good for virtually every character. The primary trick here is getting a character to level ten in time to make purchasing the Clasp worth the cost.

Comb of the Loom Mother
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: -2 drawing aggro
An excellent accessory for characters you're developing, as it keeps them out of trouble. Loses its usefulness pretty quickly, though.

Denglr's Eye
  • Acquired: Purchased
  • Level: 5
  • Cost: 10 Renown
  • Effect: +2 Strength Resist, +1 Armor, -1 Move
Great for tanks. Bad for most other people, as movement is danged important.

Dragon Stone
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: +3 Willpower
Eh. Good for a starting character, quickly loses use.

Eitrfang
  • Acquired: Purchased
  • Level: 4
  • Cost: 8 Renown
  • Effect: +3 Willpower per kill
An excellent item for the price, though it needs to go on a character that uses Willpower consistently - and kills a lot of enemies - to be much use.

Eyeless Rift
  • Acquired: Purchased
  • Level: 4
  • Cost: 8 Renown
  • Effect: Attacks are never deflected, 10% chance of double damage
Not that amazing. Even if your attacks are never deflected you won't do a hell of a lot of damage. The chance for a critical hit is kinda nice, though.

Fallows Rebirth
  • Acquired: Found during godstone battle in Chapter Ten
  • Level: 7
  • Cost: None
  • Effect: Protects against death unless Strength is 1, -3 Armor, 35% chance to dodge Strength attacks
Rather a give-and-take item, as losing three Armor sucks. If you stick it on a heavy, heavy tank with lots of Armor and Strength to start, though, the 35% chance to dodge will probably pay off fairly often.

Foulwind Crake
  • Acquired: Purchased
  • Level: 4
  • Cost: 8 Renown
  • Effect: +2 Strength, +1 Armor per turn, -1 Move
The cut to your Move score sucks, but otherwise this is a great item for a frontline fighter. Stick it on your tank.

Gem of Vez'Nan
  • Acquired: Chapter Eleven, Godstone
  • Level: 8
  • Cost: None
  • Effect: +3 Strength talent ranks, 20% chance of double damage, +2 Strength, -4 Willpower
This is a wickedly powerful item, and though the Willpower drop is a big downside a character with lots of the stuff (or little reliance on Willpower altogether) can make this stone work really well. I personally like putting it on Bolverk.

Gold Bridle
  • Acquired: Purchased
  • Level: 10
  • Cost: 20 Renown
  • Effect: +3 to all talent ranks, +1 Strength attack, +1 Break
Makes your character ridiculously powerful in most respects - but at the same time, you need to reach level ten to make the item worth the bother.

Gormr Statue
  • Acquired: Chapter Eight, single dredge event (go ashore to track the dredge)
  • Level: 6
  • Cost: None
  • Effect: Knockback on Strength attacks of 3, +2 Willpower per kill, +1 Strength
An excellent, early game item for your frontline fighters. The Willpower-per-kill bonus alone makes this item worth equipping. As Kinda Ambiguous points out in the comments, giving the Gormr Statue to Alette once she learns the Overwatch ability is pretty much overkill, as she'll stop anyone who comes near until her next turn. Makes the game a bit too easy.

Green Eykr
  • Acquired: Chapter Eleven, send Mogun into the Great Hall
  • Level: 7
  • Cost: None
  • Effect: +2 ranged attack distance, +2 Break talent ranks
An item for Oli. Not much choice in the matter, by virtue of the character spread among the Ravens. It makes him comparable to an archer in range, which is pretty great.

Hagn's Fall
  • Acquired: Purchased
  • Level: 7
  • Cost: 14 Renown
  • Effect: +2 Break Talent Ranks, +2 attack range, +2 Armor
An excellent weapon for archers, many of whom aren't that amazing at whittling down Armor - or defending themselves.

Hope of Gods
  • Acquired: Purchased
  • Level: 9
  • Cost: 18 Renown
  • Effect: +1 to all Talent ranks, +3 Armor, 20% chance to divert Armor attacks
Pretty awesome. The Talent boost is always nice, Armor is great, and there aren't many items that will shrug off Armor attacks. Excellent choice for tanks.


Horseskor
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: +1 movement, 10% chance to dodge Strength attacks
One of the better low-level items. The movement bump alone makes it a solid choice.

Hunnfang
  • Acquired: Purchased
  • Level: 5
  • Cost: 10 Renown
  • Effect: +2 Break, +1 Move, +1 Armor when Resting
A solid item for melee fighters who mix it up among enemies, though the Resting effect won't get as much use if you're knee-deep in bad guys.

Jarl's Seal
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: Gain 1 Willpower per turn
Eh. Not bad. Gets outclassed quickly. Good for Eyvind, maybe?

Marrigan's Fibula
  • Acquired: Purchased
  • Level: 6
  • Cost: 12 Renown
  • Effect: 8% chance of double Strength damage, +2 Move, -1 drawing aggro
Excellent item. I love this one in particular for Rook, if you have him in your party, as it makes him highly mobile and removes some of the chances that he'll get pegged while weaving between enemies.

Mask of Andvettr
  • Acquired: Purchased
  • Level: 8
  • Cost: 16 Renown
  • Effect: +2 drawing aggro, +2 Armor, +2 Strength resist
Great item for a tank. Don't put on anybody with a low Armor score, though.

Mender's Fib
  • Acquired: Purchased
  • Level: 7
  • Cost: 14 Renown
  • Effect: +3 Armor talent ranks, +1 Strength talent ranks, +1 Exertion talent ranks
A decent item for all characters involved, particularly tanks.

Miniature Carving
  • Acquired: Purchased
  • Level: 10
  • Cost: 20 Renown
  • Effect: +2 Move, +3 Strength resist, +3 Break
Pretty awesome, all told, thanks to the movement bonus alone. Reaching level ten and affording this item can be something of a challenge, however.

Obsidian Bell
  • Acquired: Purchased
  • Level: 5
  • Cost: 10 Renown
  • Effect: +3 Armor on rest, +2 drawing aggro, +1 Strength
An excellent item for the level at which you can use one, though putting it on anyone besides a tank is not a great idea.

Obsidian Ring
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: +2 Strength
Good for warriors. Altogether a decent purchase.

Obsidian Powder
  • Acquired: Purchased
  • Level: 4
  • Cost: 8 Renown
  • Effect: Knockback on Strength attacks of four or more
Solid item, but there are other items that can do knockback which offer other effects as well. Could be better.

Oli's Lucky Flask

  • Acquired: Equipped on Oli by default
  • Level: 3
  • Cost: None
  • Effect: 10% chance to dodge Strength attacks, 10% chance of double damage, 10% chance to divert Armor attacks
A good starting item for Oli, but ultimately not that amazing. Something higher-level that has a greater chance of critical hits is better.


Ormhildr's Bangle
  • Acquired: Purchased
  • Level: 8
  • Cost: 16 Renown
  • Effect: 20% chance to divert Armor attacks, 10% chance to dodge Strength attacks, +1 Strength resist, +1 Armor
An all-around great item for defensive characters, affording you plenty of chances to straight up avoid or negate damage. The percentages could be a bit higher, but it's still pretty good for tanks.

Pipe Plant
  • Acquired: Godstone, Chapter Nine
  • Level: 6
  • Cost: None
  • Effect: +3 Willpower on rest, +1 Armor on rest, +1 Willpower
An excellent item for any Willpower-heavy characters. I recommend using it on either of your Menders to keep their Willpower stores high, though it can work well on anybody who uses Willpower.

Ring of the Wolf
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: Protects your character from death unless their Strength reaches one
Considering how cheap it is, this item is pretty amazing for some battles - though you need to balance it with the fact that you won't get any stat bonuses.

Rokr's Last Bet
  • Acquired: Purchased
  • Level: 7
  • Cost: 14 Renown
  • Effect: +2 Exe talent ranks, +1 ranged distance, 10% chance of getting double Strength damage
Solid accessory for ranged characters, particularly the chance to land critical hits.

Sewing Dart
  • Acquired: Purchased
  • Level: 8
  • Cost: 16 Renown
  • Effect: +3 Exertion talent ranks, 10% chance to dodge Strength attacks, +1 Movement
A pretty great item for characters who can't achieve high Exertion levels on their own. 

Statue of a Sightless Man
  • Acquired: Purchased
  • Level: 5
  • Cost: 10 Renown
  • Effect: 20% chance to dodge Strength attacks, +2 Strength
Awesome. I like putting this one on smaller characters with less Armor, as it affords them a bit more overall health and makes 'em less likely to be put down with one strong hit.

Stravh's Bond

  • Acquired: Purchased
  • Level: 6
  • Cost: 12 Renown
  • Effect: +1 to all Talent ranks, +2 Strength, knockback on attacks of 3 or more
Pretty great knockback item for ranks six or above. A good choice for Alette.

Sun Stone
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: Attacks are never deflected
Pretty solid. Though reducing Armor is still a better idea, as your attacks won't do much damage otherwise.

Svallinn Dust
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: +2 Armor
Minor item. Decent for any new characters.

The Blackfish
  • Acquired: Purchased
  • Level: 8
  • Cost: 16 Renown
  • Effect: +2 movement, +5 Break, -5 Strength
Woof. A hell of a polarizing item. It's fantastic for busting through Armor, but your character will be terrible at killing enemies - and, worse, they can't take much damage before dying. I recommend this for ranged characters that you can reliably keep out of trouble.

Throstr's Tooth
  • Acquired: Purchased
  • Level: 8
  • Cost: 16 Renown
  • Effect: +2 Strength, 25% chance to do double Strength damage
Altogether awesome, though a tad costly.

Tool of Scyldings
  • Acquired: Purchased
  • Level: 9
  • Cost: 18 Renown
  • Effect: +2 Break talent ranks, 30% chance of double damage, +1 ranged damage
Great, great accessory for your archers. The primary concern is getting one of your characters up to level nine to make much use of it.

Tortoise Band
  • Acquired: Purchased
  • Level: 3
  • Cost: 6 Renown
  • Effect: +2 Armor on rest
Eh. Decent. There's better even at level 3.

Umbr Root
  • Acquired: Purchased
  • Level: 7
  • Cost: 14 Renown
  • Effect: +2 Strength Talent Ranks, +3 Strength attack
Solid for use on melee-heavy fighters. I like putting 'em on humans.

Valka Thread
  • Acquired: Purchased
  • Level: 4
  • Cost: 8 Renown
  • Effect: Regenerate 1 Armor per turn
This used to be pretty awesome in The Banner Saga. Now there are much better items. Not worth the cost.

Veny's Vision
  • Acquired: Purchased
  • Level: 6
  • Cost: 12 Renown
  • Effect: +1 Exertion talent ranks, +3 Willpower per kill, +2 Willpower on rest
Excellent item for anyone who's already toting lots of Willpower, and uses it to get kills. A good one for Bolverk's Cull the Weak ability.

Yox Nauts
  • Acquired: Purchased
  • Level: 8
  • Cost: 16 Renown
  • Effect: +3 Break talent ranks, +2 Armor, +2 Break
Great if you've got a dedicated character for bringing down Armor scores. I also like it for characters that don't have a high Break score - Gunnulf jumps to mind - and can use a boost.

14 comments:

  1. gold bridle (red)
    Acquired: Purchased
    Level: 10
    Cost: 20 Renown
    Effect: +3 all talent ranks, +1 str attack, +1 BRK

    gaukr's brooch (purple)
    Acquired: Purchased
    Level: 7
    Cost: 14 Renown
    Effect: +2 all talent ranks, 1 will per turn

    ReplyDelete
  2. the blackfish (purple)
    Acquired: Purchased
    Level: 8
    Cost: 6 Renown
    Effect: +2 move, +5 BRK, -5 str attack

    ReplyDelete
    Replies
    1. Cool. Thanks for the help. I'll plug those into the list once I get started in a few hours.

      Delete
    2. The Blackfish costs 16 renown. cloudseth95 made a typo.

      Delete
    3. Regarding your comment on The Blackfish, it gives -5 STR Attack, not -5 STR, so it doesn't decrease your health, just strength damage. I find it to be excellent on landsmen, giving extra move to go between your troops and hit for 8 break (9 for Dytch).

      Delete
  3. For those on an Alette playthrough, try out the Gormr statue on her. The extra strength + knockback + her overwatch ability makes it so that most enemies who approach are knocked back, ending her turn. It happened often enough to be justified at level 7, but at level 10 it's just ridiculous, especially with all the extra will she's generating from kills.

    ReplyDelete
    Replies
    1. Yes, I discovered that combo last night, too, during the last two battles. She turned them into a joke. Thanks for reminding me to add that here.

      Delete
  4. Oath of Andr "A ring of bygone kings and slaves, scribes and warriors - an eternal promise of strength for the task at hand."

    +3 ALL TALENT RANKS; +20% 2X STR DAM

    (bought at the start of chapter eleven)

    ReplyDelete
  5. Can anyone clarify exactly what + ALL Talent Ranks means? Do you get any bonuses to skills? Does it mean +3 to str, break, exhaustion, will, armor?

    ReplyDelete
    Replies
    1. Sorry, I should make a point in the walkthrough. It means you get a bonus to the Talents applied to your skills - things like Dodge and Artery Strike and so forth. Look at the Talents once you have one of those items equipped and you'll see that they can jump beyond the normal limit of three levels' worth of bonuses.

      Delete
  6. Hi SLTE... Thanks for this amazing guide... Can you please explain to me how the plus effects of "all talent ranks" mean? (Gold Bridle)

    ReplyDelete
    Replies
    1. It means you get a bonus to the Talents applied to your skills - things like Dodge and Artery Strike and so forth. Look at the Talents once you have one of those items equipped and you'll see that they can jump beyond the normal limit of three levels' worth of bonuses.

      Delete
  7. I got an Ormhildr's Bangle from Ludin when i sent him to his death at Lundar as "thanks for putting up with him"

    ReplyDelete
  8. Thanks! Used your data to fill-in some gamepedia wiki details: https://bannersaga.gamepedia.com/The_Banner_Saga_2_items

    ReplyDelete