The Legend of Legacy Walkthrough: Characters

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Main Walkthrough

The Legend of Legacy is an RPG, and you don't get very far in RPGs without at least one character in your party. You begin every new game of The Legend of Legacy with a party of three characters, one of whom is permanently in the party (and forms part of the story's backbone in some respects), and you can quickly recruit the other four by finding them in Initium. Which teammates you initially get depends on your starting character:
  • If you chose Meurs, you’ll get Bianca and Garnet.
  • If you chose Bianca, you’ll get Filmia and Eloise.
  • If you chose Liber, you’ll get Eloise and Meurs.
  • If you chose Garnet, you’ll get Owen and Meurs.
  • If you chose Owen, you’ll get Garnet and Filmia.
  • If you chose Eloise, you’ll get Owen and Liber.
  • If you chose Filmia, you’ll get Liber and Bianca.
Given the nature of The Legend of Legacy's levelling system, it's not necessary to pigeonhole any of these characters into a single role. Owen can specialize in healing, if you want, while Eloise can become a badass with a sword. That said, certain characters are more likely to develop in certain directions during battle, and with certain weapons or spells. We'll explore the particular aptitudes of each of the characters below.

Meurs

A mysterious elementalist with a vested interest in seeing things through on the island of Avalon. Meurs starts off as combination swordsman and magic user, and can branch out on either road - or both of them simultaneously, which is probably the best use of his character. He's one of the better-balanced dudes in the game, with proficiency in bladed weapons and all forms of charms. His high HP and SP, as well as his proficiency in shields, make him a decent choice for your team's tank, though the fact that he's good at every kind of charm means you should probably relegate that role to someone else.

Final assessment? If you're just getting started with The Legend of Legacy, put Meurs on your team. He's really good.

Bianca

An amnesiac young woman who looks an awful lot like some of the enemies that you meet in the game. Go figure. Bianca is a jack-of-all-trades: she can wield every weapon and every elemental type with equal proficiency, and will do so quite well, given that her stats rise relatively quickly. You'll see a lot of quick awakenings with Bianca. That said, she's actually not that great a character, for two painful reasons:

a) Her HP gain is slow
b) Her SP gain is slow

Yep. Those are bad. She dies a lot, and though she gets a lot of cool moves, Bianca can't use them very often. I find that Bianca gets good at the end of the game, when her HP and SP have risen substantially, but until then... yeah. You might have a painful time of it. Regardless, if you do use Bianca, you'll find her fairly okay in any role.

Liber

Hey, look, the treasure hunter archetype! How novel. Liber is a light and speedy dude, and most of his development is geared towards striking first in battle. He's good with short swords, axes, and, most important, bows, which are probably the most overpowered weapon in the game. He's also decent at charms, with a particular proficiency in water, arguably the best grouping of charms available.

Liber's greatest flaw is his lack of physical fortitude. He doesn't get a ton of HP, though his SP growth is pretty decent, and his Guard stat won't go up terribly quickly, probably to offset how rapidly his Support rises. Expect to use him either as a first-strike AOE character or as a healer. Either way, you need a really good tank to keep Liber alive. Decent character, not the greatest.

Garnet

The holy knight of the party, determined to out the false gods of Avalon any way she can. Garnet is primarily a martial character, and she can wield pretty much any weapon with equal efficiency. Expect her to be one of your best damage-dealers. She's also good with a shield and gains HP rather quickly, so she's a solid choice for a tank - though her Guard stat doesn't go up quite as quickly as you might like. Hope for luck if you go this route.

Garnet's only real flaw is her lack of charm-based development. You won't see her using charms too often unless you develop her in the water domain, in which case you might as well just teach her a few healing staples (Water Shield, Healing Hands, Purity, etc.) and leave it at that. She's much better at dishing out damage with a sword than she is trying to kill things with Hailstorm.

Owen

A gentleman mercenary - kinda, anyway - who's always happy to dispense advice. Owen is, given his enormous sword, the most obvious physical brawler in the game. He excels with any weapon besides a bow, and is probably the best tank you'll see, as his Guard and HP seem to rise more quickly than anyone else. Whether you make him a tank or a damage-dealer, you should get lots of use out of Owen, especially given that he's almost always the last person to die in a losing battle.

His weakness? Obvious enough: charms. He sucks at magic. You can teach him some of the basics - the Shield spells are always nice, and Healing Hands / Retaliation can be useful - but anything more advanced than that isn't worth your time. Focus on the physical stuff for the best Owen.

Eloise

The flirty, overly-busty member of the party, and the most obvious mage-type in The Legend of Legacy. Eloise rises rather rapidly in Attack, which you'd think might translate to a solid physical fighter, but, no. She's only good with staves, and since staves are far from the best weapons, you're better off sticking to her true aptitude: charms. Eloise is better than anyone else at slinging charms, and can use air and fire charms with equal aplomb. (I found her just as good with water, but Japan disagrees with me. Regardless, it can't hurt to teach her the essentials - Healing Hands, Purify, Water Shield, and Regeneration - all of which she can learn just fine.) Teach her lots of charms, then load her down with Singing Shards and have her steal elements like no one else.

The obvious downside here is Eloise's poor Guard and HP stats. She can't take a hit at all. If you don't have a defender, expect Eloise to die a lot. For this reason, as well as the relative inferiority of charms to weapons (in most cases, anyway, not always), I don't recommend Eloise as a first-time character. She's good, but you'll want some experience in the game before you use her.

Filmia

A froggy prince with lots of enthusiasm and manners to spare! Filmia doesn't look it, but he's primarily a physical fighter. He has proficiency with every weapon, and mostly gets the Attack boosts needed to make them work to his advantage. Oddly enough, though, he starts his game out as the de facto tank, and despite a health amount of HP he's not a great choice for tank, as he doesn't have much proficiency with shields and won't get much Guard compared to some other characters. Stick with making him an attacker who can use water magic to an appreciable degree instead.

I'll be honest, I don't really like Filmia as a party member. He was my first starter, and I struggled to use him properly, because his stat gains were waaaaaay too level to be much use. If you do use him, promptly replace him in the tank role with someone else. (I didn't get Retaliation until the last battle. The hell is that, yo?)

5 comments:

  1. From the japanese wiki translated and confirmed this was posted on reddit
    (https://www.reddit.com/r/LegendOfLegacy3DS/comments/3oxpka/list_of_weaponelement_aptitudes_for_each_character/):

    Meurs: HP, SP | Short Sword, Spear, Staff, Bow Shield | Water, Wind, Fire
    Bianca: Everything besides HP, SP, Healing
    Liber: Fist, Short Sword, Axe, Bow | Water, Healing
    Garnet: HP | Fist, Short Sword, Long Sword, Spear, Bow, Shield | Water
    Owen: HP | Short Sword, Long Sword, Axe, Spear, Staff, Shield | Wind, Healing
    Eloise: SP | Fist, Staff | Wind, Fire, Healing
    Filmia: HP | Short Sword, Large Sword, Axe, Lance, Staff, Bow | Water


    From this I think the only mistake in your post is that you say Eloise is equally good at all magics. She actually does not learn water skills fast.

    Great post otherwise.

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    1. I've seen that list as well, and I used it as a basis for testing my characters on the various weapons and elements. I found Eloise learned water just as quickly as air and fire. Maybe I just got consistently lucky? That's RNG for you. Either way, if that's your observation as well, I can make a quick edit.

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  2. I remember using her for my first playthrough (which I didn't finish, I rerolled and went Meurs/Bianca/Owen) and having a terrible time getting her to learn Hailstorm against Archwings. Maybe the charm is high-tiered enough to be difficult to learn on Archwings, or maybe RNGesus was not being generous though.

    If you've had consistency on her learning water stuff more than just 1-3 spells then maybe you're right.

    I'm starting to believe these are actually not black and white.

    Say Meurs is good at Short Swords and so is Garnet. Maybe actually learns slightly faster than the other, though both learn much quicker than those who don't have the proficiency. Same would go for those who do not. For instance Bianca and Liber don't have HP growth, but Liber's could be slightly higher than Bianca's nonetheless.

    RNG plays so much into this that it's basically impossible to test out though.


    edit: Removed my previous comment to add this to it:

    I forgot to mention that I've been using your guide/walthrough/information bank a lot in my first and (now) in my second playthrough and it's proven really useful, especially with this game being this game so thanks for writing it up.

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    1. No problem! Glad it's useful. As for Hailstorm, I think it's more a matter of you not fighting the proper tier of enemies. I struggled pretty hardcore to get ANYONE to learn it until I hit the second half of the game, at which point it was fairly easy. Of course, by then it wasn't very useful, so... yeah. I don't find charms all that handy, a few exceptions aside (most of them water-based, with a few fire charms thrown in as well), so... eh. Oh well.

      I also don't doubt that even 'proficiency' is not equal between two characters, like you've said. Your Meurs / Garnet example is funny timing, because I'm using both of them right now, and both have short swords - but the bow is Garnet's main weapon. Nevertheless, when I DO bust out the short sword with Garnet, she seems to learn moves much more quickly than Meurs.

      I guess the main thing to keep in mind with every character is the fact that you're more likely to learn an art or a charm when you're fighting a stronger opponent. If you can't get what you want, just wait until the next, more difficult area and try again. (I've also heard that some characters may not be capable of learning certain arts or charms AT ALL, but I have no idea if that's true or not.)

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